blog
undersea devlog #1
2025-04-16 UTC
It has been two days since I started working on undersea, and its going well!
i am making a new podcast program
2025-04-13 UTC
I am a little sick of the options avalible to me for listening to podcasts.
how i made the psx style doughnut
2025-01-31 UTC
Photorealism is very hard, and the cycles renderer is very very intensive, especially on my GTX 960. So I decided to try something different and attempt a PSX style object.